Napoleon's Tomb is a clearing game. The four foundations are the way out; every other pile helps you expose, park, or route cards until they can get there.
The tomb in the center is useful, but it is not the final destination. Think of the walls as storage, the tableaus as work spaces, and the stock as the supply of new chances.
Stock
Draw
Draw
Draw
Draw
Draw
Tableau
Foundation
Wall
Foundation
Tableau
Wall
Tomb
Wall
Tableau
Foundation
Wall
Foundation
Tableau
Pile Rules
- Start each foundation with a King. That King fixes the suit for the pile, then the pile builds down in suit from King to Ace twice.
- Start the central tomb with any Ace. After that it builds upward to King, and suits do not matter there.
- Tableaus build upward in the same suit, with King wrapping back to Ace. An empty tableau accepts any exposed card you can move.
- Walls are storage piles. You can move their exposed top cards out, but you cannot move cards back onto a wall.
Moving Cards
- You move one exposed top card at a time.
- Cards can move to a foundation, a tableau, or the tomb when they fit that pile's rule.
- The tomb accepts cards from draw piles, walls, and tableaus. Its top card can later move to a foundation or tableau if it fits.
- At the start of a new deal, click the stock to lay out the board. After that, click the stock to deal cards to the draw piles. When a recycle is available, click the empty stock to gather the draw piles without shuffling.
Controls and Modes
- Undo reverses successful moves and draw-pile recycling for the current deal.
- Normal mode deals through draw passes of 5, 4, 3, 2, then 1 pile. After the last pass, there is no more recycling.
- Easy mode keeps dealing to all 5 draw piles and lets you recycle indefinitely.